5SD320 · 7,5 hp · Avancerad nivå
Att kultivera transformerande communities
Litteraturlista giltig från våren 2025
Hämtad från uu.se 14 okt. 2026 · Visa originalet på uu.se
Kommentarer från kursen
- Obligatorisk litteratur: Obligatoriska videoinspelningar och rekommenderad litteratur kommer att finnas tillgängliga via kursen.
- Obligatorisk litteratur: Obligatoriska videoinspelningar och rekommenderad litteratur kommer att finnas tillgängliga via kursen.
Obligatorisk litteratur
Obligatorisk litteratur
Abadia, Teos, The Community Rises at the D&D Creator Summit, The Alphastream Game Design Blog, April 7, 2023, Online Article - Free Access
Ej en bok att köpaSå står det på listan
Abadia, Teos, The Community Rises at the D&D Creator Summit, The Alphastream Game Design Blog, April 7, 2023, Online Article - Free Access
Axner, Johannes, The Missing Link: How Nordiclarp.org Can Evolve the Scene, Norway: Fantasiforbundet, 2013, Online Book - Free Access
Ej en bok att köpaSå står det på listan
Axner, Johannes, The Missing Link: How Nordiclarp.org Can Evolve the Scene, Norway: Fantasiforbundet, 2013, Online Book - Free Access
Boccamazzo, Rafael (TheeDoctorB.), Lessons Learned from Both Sides of Games, Tumbir.com/theedoctorb., 2023, On Line Article - Free Access
Ej en bok att köpaSå står det på listan
Boccamazzo, Rafael (TheeDoctorB.), Lessons Learned from Both Sides of Games, Tumbir.com/theedoctorb., 2023, On Line Article - Free Access
Bowman, Sarah Lynn, Articles found on the course page in Studium, Department of Game Design, 2024
Ej en bok att köpa1. Basic Human Needs. 2. Emotions and Feelings. 3. Overview: Introduction to Conflict Transformation. 4. Overview: The 'Isms and Conflict'. 5. Overview: Positions, Interests, Feelings and Needs. 6. Presenting Issues and Triggering Events. 7. Positions and Interests.
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Bowman, Sarah Lynn, Articles found on the course page in Studium, Department of Game Design, 2024 (1. Basic Human Needs. 2. Emotions and Feelings. 3. Overview: Introduction to Conflict Transformation. 4. Overview: The 'Isms and Conflict'. 5. Overview: Positions, Interests, Feelings and Needs. 6. Presenting Issues and Triggering Events. 7. Positions and Interests.)
Bowman, Sarah Lynne, A Matter of Trust: Larp and Consent Culture, Nordiclarp.org, Feb. 3, 2017, On Line Article - Free Access
Ej en bok att köpaSå står det på listan
Bowman, Sarah Lynne, A Matter of Trust: Larp and Consent Culture, Nordiclarp.org, Feb. 3, 2017, On Line Article - Free Access
The functions of role-playing games: how participants create community, solve problems and explore identity
Verifierad upplagaBowman, Sarah Lynne, Interactional Dynamics in Role-Playing Games, Ingår i: · 2010
ISBN 9780786447107 · tryckt
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Bowman, Sarah Lynne, Interactional Dynamics in Role-Playing Games, Ingår i: The functions of role-playing games: how participants create community, solve problems and explore identity, Jefferson, N.C., McFarland & Co., c2010, s. 55–79
Routledge Handbook of Role-Playing Game Studies
Osäker upplagaBurton, Adrianna; Trammel, Aaron; Castiello Jones, Katherine, Diversity, Equity, and Inclusion in Role-playing Games, Ingår i: · Routledge · 2024
Inga butikslänkar – boken saknar säkert ISBN.
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Burton, Adrianna; Trammel, Aaron; Castiello Jones, Katherine, Diversity, Equity, and Inclusion in Role-playing Games, Ingår i: Routledge Handbook of Role-Playing Game Studies, Routledge, 2024, s. 456–469
Steele, Samara m.fl., Crisis Management Workshop Living Games 2016, Workshop at Living Games Conference 2016, Austin, Texas, 2016
Ej matchadTillgänglig via kursen.
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Steele, Samara m.fl., Crisis Management Workshop Living Games 2016, Workshop at Living Games Conference 2016, Austin, Texas, 2016 (Tillgänglig via kursen.)
Leonard, Diana J.; Arango, Grayson; Bowman and Vanek (Eds.), The Dynamic Life Cycle of Live Action Role-play Communities, Creative Commons, California USA, 2013, Wyrd Con Companion Book - free access
Ej en bok att köpaFinns tillgänglig på kurssidan i Studium.
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Leonard, Diana J.; Arango, Grayson; Bowman and Vanek (Eds.), The Dynamic Life Cycle of Live Action Role-play Communities, Creative Commons, California USA, 2013, Wyrd Con Companion Book - free access (Finns tillgänglig på kurssidan i Studium.)
Living Games Conference Safety Team, Department of Game Design, Google Docs, 2018
Ej matchadTexten finns tillgänglig via kurssidan i Studium.
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Living Games Conference Safety Team, Department of Game Design, Google Docs, 2018 (Texten finns tillgänglig via kurssidan i Studium.)
Living Games Conference Safety Team, Code of Conduct and Guidelines for Encouraged Behavior, Google Docs/Dept. of Game Design, 2018
Ej matchadTillgänglig via kursen
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Living Games Conference Safety Team, Code of Conduct and Guidelines for Encouraged Behavior, Google Docs/Dept. of Game Design, 2018 (Tillgänglig via kursen)
Mendez Hodes, James, Representation Tier List, jamesmendezhodes.com, 2022, On Line Article - Free Access
Ej en bok att köpaSå står det på listan
Mendez Hodes, James, Representation Tier List, jamesmendezhodes.com, 2022, On Line Article - Free Access
Montola, Markus; Stenros, Jaakko, Play: The Soul of Knutepunkt., Jaakkostenros.com, May 2, 2013, On Line Article - Free Access
Ej en bok att köpaSå står det på listan
Montola, Markus; Stenros, Jaakko, Play: The Soul of Knutepunkt., Jaakkostenros.com, May 2, 2013, On Line Article - Free Access
Pedersen, Troels Ken, Tears and the New Norm, Nordiclarp.org, Feb. 13, 2017, On Line Article - Free Access
Ej en bok att köpaSå står det på listan
Pedersen, Troels Ken, Tears and the New Norm, Nordiclarp.org, Feb. 13, 2017, On Line Article - Free Access
Pedersen, Troels Ken, Your Larp´s Only As Safe As Its Safety Culture, Leaving Mundania.com - August 4, 2015, On Line Article - Free Access
Ej en bok att köpaSå står det på listan
Pedersen, Troels Ken, Your Larp´s Only As Safe As Its Safety Culture, Leaving Mundania.com - August 4, 2015, On Line Article - Free Access
Stark, Lizzie, Building Larp Communities: Social Engineering for Good, Leaving Mundania.com - March 18, 2014, On Line Article - Free Access
Ej en bok att köpaSå står det på listan
Stark, Lizzie, Building Larp Communities: Social Engineering for Good, Leaving Mundania.com - March 18, 2014, On Line Article - Free Access
Toft, Ida; Harrer, Sabine, Design Bleed: A Standpoint Methodology for Game Design, Proceedings from DiGRA '20 - Proceedings of the 2020 DiGRA International Conference: Play Everywhere, 2020, On Line Article - Free Access
Ej en bok att köpas. 1–18
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Toft, Ida; Harrer, Sabine, Design Bleed: A Standpoint Methodology for Game Design, Proceedings from DiGRA '20 - Proceedings of the 2020 DiGRA International Conference: Play Everywhere, 2020, On Line Article - Free Access (s. 1–18)
Analog game studies
Ej en bok att köpaTorner, Evan, Just (the Institution of Computer) Game Studies, Ingår i: · nr. 2 (June 3) · 2018
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Torner, Evan, Just (the Institution of Computer) Game Studies, Ingår i: Analog game studies, vol. 5, nr. 2 (June 3), 2018, On Line Article - Free Access
Vanek, Aaron, Behind the Larp Census: 29.751 Larpers Can't (All) Be Wrong, The Knudepunkt 2015 Companion Book, 2015, On Line Article - Free Access
Ej en bok att köpas. 16–23
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Vanek, Aaron, Behind the Larp Census: 29.751 Larpers Can't (All) Be Wrong, The Knudepunkt 2015 Companion Book, 2015, On Line Article - Free Access (s. 16–23)
Vanek, Aaron, The Non-United Larp States of America, Rollespilsakademiet, 2011, On Line Article - Free Access
Ej en bok att köpas. 124–133
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Vanek, Aaron, The Non-United Larp States of America, Rollespilsakademiet, 2011, On Line Article - Free Access (s. 124–133)
Wood, Laura, Why Larp Community Matters and How We Can Improve It, Nordiclarp.org/Oslo, Norway: Knutepunkt, 2021, On Line Article - Free Access
Ej en bok att köpaArtikeln hittas i "Book of Magic: Vibrant Fragments of Larp Practices", Kari Kvittingen Djukastein, Marcus Irgens, Nadja Lipsyc och Lars Kristian Loeveng Sunde (red.)
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Wood, Laura, Why Larp Community Matters and How We Can Improve It, Nordiclarp.org/Oslo, Norway: Knutepunkt, 2021, On Line Article - Free Access (Artikeln hittas i "Book of Magic: Vibrant Fragments of Larp Practices", Kari Kvittingen Djukastein, Marcus Irgens, Nadja Lipsyc och Lars Kristian Loeveng Sunde (red.))
Övrig litteratur (inte markerad som obligatorisk)
Obligatorisk litteratur
International journal of role-playing
Ej en bok att köpaLasely, Joe, Fantasy in Real Life: Making Meaning fram Vicarious Experiences with a Tabletop RPG Internet Stream, Ingår i: · nr. 11 · 2021
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Lasely, Joe, Fantasy in Real Life: Making Meaning fram Vicarious Experiences with a Tabletop RPG Internet Stream, Ingår i: International journal of role-playing, nr. 11, 2021, s. 48–71, On Line Article - Free Access
International journal of role-playing
Ej matchadLeonard, Diana J.; Grayson, Arango, Conflict and Change: Testing a Life-cycle Derived Model of Larp Group Dynamics, Ingår i: · 2016
Inga butikslänkar – boken saknar säkert ISBN.
Så står det på listan
Leonard, Diana J.; Grayson, Arango, Conflict and Change: Testing a Life-cycle Derived Model of Larp Group Dynamics, Ingår i: International journal of role-playing, 2016, s. 15–22, On Line Article - Free Access
Nilsen, Elin, High on Hell, Helsinki, Finland: Pohjoismaisen roolipelaamisen seura, 2012, On Line Article - Free Access
Ej en bok att köpas. 10–11
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Nilsen, Elin, High on Hell, Helsinki, Finland: Pohjoismaisen roolipelaamisen seura, 2012, On Line Article - Free Access (s. 10–11)
Uppskattad kostnad
Obligatoriska böcker
Vi har inga priser ännu – bara länkar till butikerna. Priser kommer när butikernas produktflöden är på plats.
Övriga böcker
Vi har inga priser ännu – bara länkar till butikerna. Priser kommer när butikernas produktflöden är på plats.