5SD551 · 7,5 hp · Grundnivå
Testdriven leveldesign
Reading list valid from autumn 2022
Retrieved from uu.se 14 Oct 2026 · View the original on uu.se
The latest list is from autumn 2022 and may be out of date. Check with the course before buying.
Required reading
Litteraturlista
Entertainment computing
Not a book to buyGómez-Maureira, M.A. m.fl., Improving level design through game user research: A comparison of methodologies, Ingår i: · nr. 4 · 2014
As written on the list
Gómez-Maureira, M.A. m.fl., Improving level design through game user research: A comparison of methodologies, Ingår i: Entertainment computing, vol. 5, nr. 4, 2014, s. 463–473
Video game level design: how to create video games with emotion, interaction and engagement
Verified editionSalmond, Michael · Bloomsbury Academic · 2020
ISBN 9781350099500 · e-book
As written on the list
Salmond, Michael, Video game level design: how to create video games with emotion, interaction and engagement, New York, Bloomsbury Academic, 2020
Games user research
Verified editionDrachen, Anders; Mirza-Babaei, Pejman; Nacke, Lennart · First edition. · Oxford University Press · 2018
ISBN 9780191836336 · e-book
As written on the list
Drachen, Anders; Mirza-Babaei, Pejman; Nacke, Lennart, Games user research, First edition., Oxford, Oxford University Press, 2018
Estimated cost
Required books
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