5SD059 · 7,5 hp · Grundnivå

Interaktivt berättande

Reading list valid from autumn 2019

Retrieved from uu.se 14 Oct 2026 · View the original on uu.se

The latest list is from autumn 2019 and may be out of date. Check with the course before buying.

Notes from the course
  • Huvudgrupp 1 › Artiklar: Gamasutra column, "Sandbox Storytelling" Ernest Adams. Available here: http://www.gamasutra.com/view/feature/6039/the_designers_notebook_sandbox_.php
  • Huvudgrupp 1 › Artiklar: Gamasutra column, "Three Problems for Interactive Storytellers" Ernest Adams. Available here: https://www.gamasutra.com/view/feature/3414/the_designers_notebook_three_.php
  • Huvudgrupp 1 › Artiklar: Gamasutra column, "Replayability, Part One: Narrative" Ernest Adams. Available here: https://www.gamasutra.com/view/feature/3074/replayability_part_one_narrative.php
  • Huvudgrupp 1 › Artiklar: Gamasutra column, "In the Beginning Was The Word", Ernest Adams. Available here: https://www.gamasutra.com/view/feature/2832/the_designers_notebook_in_the_.php

Other reading (not marked as required)

Huvudgrupp 1

  • Fundamentals of game design

    Verified edition

    Adams, Ernest · 3rd ed. · 2014

    ISBN 9780321929679 · print

    Kapitel 11, "Storytelling"

    As written on the list

    Adams, Ernest, Fundamentals of game design, 3rd ed., Berkeley, CA, New Riders, c2014 (Kapitel 11, "Storytelling")

Estimated cost

Other books

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5SD059 Interaktivt berättande – course literature | LitBook