5SD034 · 15 hp · Grundnivå
Examensarbete i speldesign
Reading list valid from spring 2019
Retrieved from uu.se 14 Oct 2026 · View the original on uu.se
The latest list is from spring 2019 and may be out of date. Check with the course before buying.
Notes from the course
- Huvudgrupp 1: Lankoski, P. & Holopainen, J. (2017) Game Design Research: An Introduction to Theory & Practice. (this is a free download)
- Huvudgrupp 1: http://press.etc.cmu.edu/index.php/product/game-design-research/
- Huvudgrupp 1: Ytterliggare kurslitteratur kommer att presenteras i kursportalen.
- Huvudgrupp 1: Kurslitteratur kan variera beroende på uppsatsens tema, och fastställs därför av kursansvarig och/eller ansvarig handledare efter samråd med den studerande.
Required reading
Huvudgrupp 1
Quantity and quality in social research
Verified editionBryman, Alan · Unwin Hyman · 1988
ISBN 9780043120392 · print
Gratis nedladdning
As written on the list
Bryman, Alan, Quantity and quality in social research, London, Unwin Hyman, 1988 (Gratis nedladdning)
Game research methods: an overview
Verified editionLankoski, Petri; Björk, Staffan · 2015
ISBN 9781312884731 · print
Gratis nedladdning
As written on the list
Lankoski, Petri; Björk, Staffan, Game research methods: an overview, 2015 (Gratis nedladdning)
Code: Version 2.0
Verified editionLessig, Lawrence · 2006
ISBN 9780465039142 · print
kapitel 1 free nedladdning
As written on the list
Lessig, Lawrence, Code: Version 2.0, New York, Basic Books, cop. 2006 (kapitel 1 free nedladdning)
Making social science matter: why social inquiry fails and how it can succeed again
Verified editionFlyvbjerg, Bent · Cambridge University Press · 2001
ISBN 9780511068867 · e-book
As written on the list
Flyvbjerg, Bent, Making social science matter: why social inquiry fails and how it can succeed again, Cambridge, Cambridge University Press, 2001
Values at play in digital games
Verified editionFlanagan, Mary; Nissenbaum, Helen Fay · 2014
ISBN 9780262027663 · print
As written on the list
Flanagan, Mary; Nissenbaum, Helen Fay, Values at play in digital games, Cambridge, Massachusetts, MIT Press, cop. 2014
Estimated cost
Required books
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